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Play Stackabloom
← About Stackabloom
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How to play
How to play
✕
Basics
Controls
Later worlds
Walk over animals to
pick them up
and grow taller. They go on top, and only your top animal can be put down.
Put them down to build steps and fill pits. Reach the flag.
Turtles float
as bridges, and only bears push crates, from anywhere in your stack.
Undo
any move, and earn up to three stars by solving in the fewest moves.
Move:
swipe on the board, or tap a tile next to you.
Put down
your top animal: tap your stack, then a glowing tile.
Pick up
an animal next to you: double-tap it.
Look around:
drag beside the board to turn and tilt the view; pinch to zoom. Double-tap beside the board to reset.
The buttons along the top open the level map, undo and restart, and the bulb gives a hint (3 a day). The full guide is in Settings.
Move:
arrow keys or WASD, or click a tile next to you. Shift + arrow turns in place.
Put down
your top animal: Space, click yourself then a glowing tile, or drag it.
Pick up
an animal next to you: G, double-click it, or drag it onto yourself.
View:
drag beside the board or right-drag to turn and tilt; [ and ] turn a quarter. Scroll, pinch or + − to zoom; 0 resets it. Double-click the background to reset the view.
Z
undo,
R
restart,
L
level map,
H
hint (3 a day),
?
the full guide.
Frog
(World 11): on top, it hops you over water, a gap or a low wall.
Bounce mushroom
(World 13): throws you onto the next tile, up to two levels higher than you could climb.
Ice
(World 15): you slide until something stops you; an animal put down there makes a stopper.
Elephant
(World 17): on top, it smashes cracked rock; anywhere in your stack, it's too heavy for glass.
Catapult
(World 19): throws you three tiles the way it points, over anything.
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